Turtle Odyssey

STORYLINE

A baby turtle cracks open its shell, eager to find the ocean – the place it belongs. Along the beach, it faces crabs and dodges sandcastles. The waves beckon, but fear grips the hatchling as it enters the water. As the turtle grows, you guide it through treacherous currents, avoiding obstacles and predators such as jellyfish and sharks. Will it thrive in the vast blue expanse? Your choices determine its fate.

HOW THE GAME IS PLAYED

The game is divided into stages, each representing different life phases of the turtle. Players control the turtle by swiping the screen to swim, float, and dive. The objective is to avoid various obstacles while collecting power-ups and coins. Power-ups grant abilities such as increased speed, creating tornadoes, or shooting bubbles. Coins can be used to purchase outfits for customization.

OBSTACLES

Players encounter a variety of obstacles across different stages, each adding unique challenges. Initially, the turtle must avoid crabs and sandcastles on the shore. As the game progresses underwater, obstacles like fish, corals, long kelp leaves, and seaweed become prevalent, blocking the turtle’s path. These obstacles require careful maneuvering to ensure the turtle’s survival and progression through each level.

The Developers

Aashish Raja

TEAM LEAD

“Working with the Project Pixel team was a delight. The dynamic culture and professional atmosphere as we developed games closely mirrored industry practices, enriching my learning experience.”

Team Members

Abdallah Khorma

PROGRAMMING/
TECHNICAL

Iva Koleva

PROGRAMMING/
TECHNICAL

Manya Mittal

PROGRAMMING/
TECHNICAL

Milan Zeki

PROGRAMMING/
TECHNICAL

Olivia Aurora

PROGRAMMING/
TECHNICAL

Jay Harrison

GRAPHICS DESIGN

AlAnood Alriyami

GRAPHICS DESIGN

Najaaz Nabhan

GRAPHICS DESIGN

Usmaan Tariq

SOUND AND MUSIC

A student-led project creating 2D games for charity.

EMAIL: projectpixel@sheffield.ac.uk

Project Pixel
The University of Sheffield
Western Bank
Sheffield
S10 2TN