Color Dash

STORYLINE

An evil sorcerer in Chromatica’s colorful realm drained all the colors, leaving the landscape dead and dreary. The protagonist Chroma embarks on a valiant adventure to gather colorful orbs and bring back peace. Chroma uses his ability to change colors to go through barriers. Chromatica regains its color and Chroma becomes a hero who demonstrates how bravery and perseverance ultimately leads to the victory of light over darkness.

HOW THE GAME IS PLAYED

Chroma has the ability to change colors by collecting orbs scattered throughout the course. Each orb represents a different color. The player must match Chroma’s color with the obstacles in the course to pass through the evil sorcerer’s traps.

Power-ups appear during the gameplay, providing temporary abilities to aid Chroma. These power-ups are invincibility and slow-motion, enhancing Chroma’s survivability and allowing the player to reach higher scores.

OBSTACLES

The game features a variety of obstacles, including barriers and moving platforms. These obstacles are generated procedurally, ensuring a different layout and challenge with each playthrough.

The game’s difficulty gradually increases as the player progresses, with obstacles becoming more challenging and appearing at a faster pace. This ensures an engaging and increasingly intense gameplay experience.

GET A SNEAK PEAK OF THE GAME!

The Developers

Antoni Nikolak

TEAM LEAD

“It was exciting to participate in and lead the University of Sheffield’s first student-led software based project. Finally, I had the chance to work on a project directly aligned with my computer science course.”

Team Members

Rubaiyat Mashrafi

PROJECT SUPERVISOR

Arnav Kohle

PROGRAMMING/
TECHNICAL

Najaaz Nabhan

PROGRAMMING/
TECHNICAL

Martin Chien

PROGRAMMING/
TECHNICAL

Abdallah Khorma

PROGRAMMING/
TECHNICAL

Arian Esmaeilnia

GRAPHICS DESIGN

Naseem Hoque

GRAPHICS DESIGN

AlAnood Alriyami

GRAPHICS DESIGN

Dan Lockwood

SOUND AND MUSIC

Arthur Scrivener

SOUND AND MUSIC

A student-led project creating 2D games for charity.

EMAIL: projectpixel@sheffield.ac.uk

Project Pixel
The University of Sheffield
Western Bank
Sheffield
S10 2TN